Class CallbackQuery

Hierarchy (view full)

Constructors

  • Parameters

    • client: TelegramClient | BaseClient

      The client that instantiated this

    • data: CallbackQuery

      Data about the represents an incoming callback query from a callback button in an inline keyboard. If the button that originated the query was attached to a message sent by the bot, the field message will be present. If the button was attached to a message sent via the bot (in inline mode), the field inline_message_id will be present. Exactly one of the fields data or game_short_name will be present

    Returns CallbackQuery

Properties

author: User

Sender

chatInstance: string

Global identifier, uniquely corresponding to the chat to which the message with the callback button was sent. Useful for high scores in games

data?: string

Data associated with the callback button. Be aware that the message originated the query can contain no callback buttons with this data

gameShortName?: string

Short name of a Game to be returned, serves as the unique identifier for the game

id: string

Unique identifier for this query

inlineMessageId?: string

Identifier of the message sent via the bot in inline mode, that originated the query

message?: Message

Message sent by the bot with the callback button that originated the query

Accessors

Methods

  • Protected

    Creates a clone of the current instance

    Returns Base

    A clone of the current instance

  • Protected

    Patches the current instance with new data

    Parameters

    • data: Record<string, any>

      The data to patch the instance with

    Returns Record<string, any>

    The patched data

  • Protected

    Updates the current instance with new data and returns a clone of the updated instance

    Parameters

    • data: Record<string, any>

      The data to update the instance with

    Returns Base

    A clone of the updated instance

  • Use this method to send answers to callback queries sent from inline keyboards. The answer will be displayed to the user as a notification at the top of the chat screen

    Parameters

    • text: string

      Text of the notification. If not specified, nothing will be shown to the user, 0-200 characters

    • Optionaloptions: Omit<{
          cacheTime?: number;
          callbackQueryId: string;
          showAlert?: boolean;
          text?: string;
          url?: string;
      }, "text" | "callbackQueryId">

      out parameters

    Returns Promise<true>

    On success, True is returned.

  • Use this method to send answers to callback queries sent from inline keyboards. The answer will be displayed to the user as a notification at the top of the chat as an alert

    Parameters

    • text: string

      Text of the notification. If not specified, nothing will be shown to the user, 0-200 characters

    • Optionalurl: string

      URL that will be opened by the user's client. If you have created a Game and accepted the conditions via @BotFather, specify the URL that opens your game - note that this will only work if the query comes from a callback_game button. Otherwise, you may use links like t.me/your_bot?start=XXXX that open your bot with a parameter

    • OptionalcacheTime: number

      The maximum amount of time in seconds that the result of the callback query may be cached client-side. Telegram apps will support caching starting in version 3.14. Defaults to 0

    Returns Promise<true>

    On success, True is returned.

  • Flatten an object. Any properties that are collections will get converted to an array of keys.

    Parameters

    • OptionalpropsRecursive: boolean

      Optional. If true, calls toJSON method on nested objects.

    • Rest...props: Record<string, string | boolean>[]

      Optional. Specific properties to include/exclude, or rename.

    Returns Record<string, any>

    Flattened object.

  • Returns the id instance Chat, User, ChatMember and other

    Returns null | string